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Yup - trainwreck games can serve as big reality checks to contestants and make them more cautious, sometimes excessively so. Conversely big wins can lull the players into a false sense of optimism and make them more courageous, sometimes excessively so.
Every game is different and independent of the last one. However, that's not a message that consistently gets through to players. With the attachments forged in the Dream Factory over the days, that's perhaps not at all surprising.
_________________ Champion of RTaB S6, creator of unorthodox DoND rulesets, and founder member of #teambat. Creator of the first DoND Live offer to be accepted. "Why regret what could not be?" (A Heart Full of Love, from Les Misérables) I introduced utility theory to the forums. Blame me. In your choices, beware of words leading you astray. Think in a balanced way about potential gains and losses.
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